
One token.
Every game we ship.
Buying $QORPO is not a bet on one game. It backs a studio that keeps shipping: AneeMate is live, One Life is being built, Tamitos is our own IP. And every game that earns feeds the token: game revenue buys $QORPO back from the market.
One token. A whole studio.
Most game tokens live or die with a single title. $QORPO sits under every world we build, so it rides the whole studio: the quality of AneeMate, the speed of One Life, the reach of Tamitos and the track record of Citizen Conflict.

Game success buys back $QORPO.
This is the engine behind the token. When our games earn, a share of that revenue goes to the open market to buy $QORPO. Part of every buyback is burned forever, part goes to the treasury that builds the next game.

- 01Games earnPlayers spend in AneeMate today, in One Life and new titles next.
- 02Revenue comes inThe better the games do, the bigger this gets.
- 03Buyback from the marketA share of game revenue buys $QORPO on the open market.
- 04Burn and treasuryPart is burned, part funds the next games. The loop starts again.
Buyback log
The first buyback is coming. Every buyback will be listed here with the amount bought, the amount burned and a link to the on-chain transaction, so anyone can check it.
Buybacks are funded by game revenue, so their size depends on how our games perform. They are not a promise of price, profit or returns. $QORPO is a utility token, not an investment product, and nothing here is financial advice.
Hold it. Use it. Climb with it.
Back the studio.
Same address on both chains
Move $QORPO between chains with the official bridge. Always check the contract address before you buy.
Open the bridge View on Etherscan View on BscScan
QORPO


